By G. M. Seed, Graham M. Seed
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Additional info for An Introduction to Object-Oriented Programming in C++
These styles are mainly a result of the programming language used, just as different people trained in different disciplines, such as mathematics, physics, computer science or engineering, will tackle a given problem completely differently according to their own 'subject language', with which they are familiar or feel most comfortable. There are five main categories of programming style (Booch, 1994): • • • • • procedure-oriented: object-oriented: logic-oriented: rule-oriented: constraint-oriented: algorithms classes and objects goals if-then rules invariant relationships The following sections examine the current two most popular styles of programming adopted, namely procedural and data abstraction/object-oriented.
Test class Polygon. introduces the try, catch and throw keywords. illustrates abnormal program termination. illustrates different handler types. illustrates multiple catch statements. illustrates the catch-all statement. illustrates both catch-int and catch-all statements. illustrates throwing an exception from outside a try block. illustrates the try-catch-throw setup from within a function. illustrates exception specifications. illustrates re-throwing an exception. illustrates the set_termina te () function.
0 ; } Position FuzzyShape: :GetPosition () return position ; void FuzzyShape: :SetPosition (const Position& p) 13 14 An Introduction to Object-Oriented Programming in c++ position p } 1/ ... A typical use of the above implementation could be: II error: can't create an instance of an abstract class FuzzyShape fuzzy_object ; Rectangle rectangle_object Circle circle_object; 1/ ... GetPosition () 1/ ... FuzzyShape* fs_array[N] 1/ ... fs_array[O] &circle_object ; II array of pointers to I I FuzzyShapes II place addresses in I I pointer array fs_array[l] &rectangle_object ; 1/ ...