By R. J. Mitchell (auth.)
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Extra resources for C++ Object-Oriented Programming
In the package, the interface between subsystems consists of declarations of functions which a client might call, and declarations of classes which a client may use. For example, for the scaling facilities, there are functions to specify the zooming in and out of the drawing, and there is the class declaration of a ScaleMatrix. Thus the function which allows an item to be modified uses a local ScaleMatrix object to draw the modified item appropriately, and calls the zoom functions if the user specifies a change of zoom factor.
HELP, the help module, contains the classes which provide contextdependent help. This module is described in chapter 9, and provides examples of a variety of useful prograrmiting techniques, including tree structures, random access to files and incomplete declarations of classes. BINTREE contains the code for binary sorted trees. This general purpose module is used by the help facility. It also uses the following module. GENDATA contains a generic data type which allows the above to be applied in many different applications.
When an item is edited, the changes in coordinates or radii are due to input from the keyboard or mouse. Thus items need to determine the status of the BufferKeyMouselnput object, which itself must access the Keylnput and Mouse objects. If the program requires the user to input a character from the keyboard, it should flash a cursor indicating to the user that input is required. That cursor should flash inside an appropriate GWindow. Thus a read character function is a member of a GWindow object.