By Kjell Hausken, Jun Zhuang
Maximizing reader insights into the interactions among online game thought, over the top crowding and security and safety parts, this e-book establishes a brand new study attitude by means of illustrating linkages among diversified learn ways and during laying the rules for next research.
Congestion (excessive crowding) is outlined during this paintings as every kind of flows; e.g., road/sea/air site visitors, humans, info, details, water, electrical energy, and organisms. Analysing structures the place congestion happens – that could be in parallel, sequence, interlinked, or interdependent, with flows a method or either methods – this ebook places ahead new congestion versions, breaking new floor via introducing video game conception and safety/security into proceedings.
Addressing the a number of actors who may perhaps carry assorted issues concerning process reliability; e.g. one or numerous terrorists, a central authority, numerous neighborhood or nearby executive organizations, or others with stakes for or opposed to method reliability, this ebook describes how governments and gurus can have the instruments to address congestion, yet that those instruments must be more advantageous when also making sure security and safety opposed to a variety of threats.
This game-theoretic research units this e-book except the present congestion literature and guarantees that the e-book should be of use to postgraduates, researchers, 3rd/4th-year undergraduates, coverage makers, and practitioners.